House Robbery
Overview
Dynamic house robbery missions with configurable loot tables and police alerts.
House Robbery
Lets players rob houses for loot. Each house has a configurable loot table, entry method (lockpick or forced), alarm chance, and police alert. Houses go on cooldown after being robbed.
Features
- Lockpick or forced-entry interaction
- Per-house loot tables with weighted drops
- Alarm and police notification system
- Per-house cooldown timer
- Dirty money / item rewards
- Supports QBCore, Qbox, and ESX
- Fully escrow-protected
Dependencies
- QBCore / Qbox / ESX
- ox_lib
Purchase
Available on our store.
